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	<title>Undergopher Central &#187; design &amp; development</title>
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	<description>Oh, that&#039;s certainly not going to end badly.</description>
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	<itunes:summary>Oh, that&#039;s certainly not going to end badly.</itunes:summary>
	<itunes:author>Undergopher Central</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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	<itunes:subtitle>Oh, that&#039;s certainly not going to end badly.</itunes:subtitle>
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		<title>Humble Suggestions: D&amp;D 5e Launch Releases</title>
		<link>http://undergopher.com/blog1/2012/01/12/humble-suggestions-dd-5e-launch-releases/</link>
		<comments>http://undergopher.com/blog1/2012/01/12/humble-suggestions-dd-5e-launch-releases/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 05:01:41 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Humble Suggestions]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1739</guid>
		<description><![CDATA[Now that I&#8217;ve detailed two important ways of growing awareness of D&#38;D as a brand that people will want to buy, let&#8217;s look at how I think the launch of the fifth edition should be handeled. D&#38;D needs an intro box AT LAUNCH It&#8217;s no secret that I work in at a Friendly Local Gaming Store, and <a href='http://undergopher.com/blog1/2012/01/12/humble-suggestions-dd-5e-launch-releases/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2012/01/12/humble-suggestions-dd-5e-launch-releases/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Humble Suggestions: The D&amp;D Virtual Table Top NEEDS to be on all platforms</title>
		<link>http://undergopher.com/blog1/2012/01/10/humble-suggestions-the-dd-virtual-table-top-needs-to-be-on-all-platforms/</link>
		<comments>http://undergopher.com/blog1/2012/01/10/humble-suggestions-the-dd-virtual-table-top-needs-to-be-on-all-platforms/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 05:01:20 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Humble Suggestions]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1714</guid>
		<description><![CDATA[So, with yesterdays&#8217;s really negative post on my part out of the way, I want to have a positive outlook on the 5e of d&#38;d. With that Here&#8217;s the first of my Humble Suggestions. &#8211; The D&#38;D virtual table top has been a promised product for a long time (it was, in fact, one of <a href='http://undergopher.com/blog1/2012/01/10/humble-suggestions-the-dd-virtual-table-top-needs-to-be-on-all-platforms/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2012/01/10/humble-suggestions-the-dd-virtual-table-top-needs-to-be-on-all-platforms/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>UnderDiscussion 63: WDR&#8217;s Pathfinder Campaign Year end review</title>
		<link>http://undergopher.com/blog1/2012/01/09/underdiscussion-63-wdrs-pathfinder-campaign-year-end-review/</link>
		<comments>http://undergopher.com/blog1/2012/01/09/underdiscussion-63-wdrs-pathfinder-campaign-year-end-review/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 06:00:34 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[UnderDiscussion]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[Episodes]]></category>
		<category><![CDATA[game mastering]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GENCON]]></category>
		<category><![CDATA[Hooligan]]></category>
		<category><![CDATA[house rules]]></category>
		<category><![CDATA[Kat]]></category>
		<category><![CDATA[Old School]]></category>
		<category><![CDATA[paizo]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[slacker]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1701</guid>
		<description><![CDATA[Welcome to the first episode of the new year and the third calendar year of the podcast. We start things right with an actual episode this year (instead of the bonus boardgame review like last January) with a full house discussion of WDR&#8217;s old school style Pathfinder campaign. Kat, Freebird and Slacker join WDR, Hooligan and <a href='http://undergopher.com/blog1/2012/01/09/underdiscussion-63-wdrs-pathfinder-campaign-year-end-review/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2012/01/09/underdiscussion-63-wdrs-pathfinder-campaign-year-end-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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			<itunes:keywords>Adventures,design &amp; development,Episodes,game mastering,gaming,GENCON,Hooligan,house rules,Kat,Old School,paizo,Pathfinder</itunes:keywords>
		<itunes:subtitle>Welcome to the first episode of the new year and the third calendar year of the podcast. We start things right with an actual episode this year (instead of the bonus boardgame review like last January) with a full house discussion of WDR&#039;s old school s...</itunes:subtitle>
		<itunes:summary>Welcome to the first episode of the new year and the third calendar year of the podcast. We start things right with an actual episode this year (instead of the bonus boardgame review like last January) with a full house discussion of WDR&#039;s old school style Pathfinder campaign. Kat, Freebird and Slacker join WDR, Hooligan and myself in discussing house rules, adventures, and fun gamer stories from the campaign. We also pimp the Tome of Horrors Complete from Frog God Games. This Episode clocks in at one hour and nineteen minutes.</itunes:summary>
		<itunes:author>Undergopher Central</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:19:18</itunes:duration>
	</item>
		<item>
		<title>Convention Fever</title>
		<link>http://undergopher.com/blog1/2011/08/11/convention-fever/</link>
		<comments>http://undergopher.com/blog1/2011/08/11/convention-fever/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 05:27:11 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[GENCON]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1500</guid>
		<description><![CDATA[So it&#8217;s been a few days since I came back from Gencon (side note, the last Gencon podcast will go up Monday) and I&#8217;ve caught the Con fever. No, not Con Crud, I&#8217;ve gotten it into my brain that I should run a game at next year&#8217;s GenCon. If you don&#8217;t count D&#38;D Encounters at <a href='http://undergopher.com/blog1/2011/08/11/convention-fever/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2011/08/11/convention-fever/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>No Plan Survives Contact&#8230;</title>
		<link>http://undergopher.com/blog1/2011/04/28/no-plan-survives-contact/</link>
		<comments>http://undergopher.com/blog1/2011/04/28/no-plan-survives-contact/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 18:32:46 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[Campaign settings]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[pirates]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Scion]]></category>
		<category><![CDATA[White Wolf]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1143</guid>
		<description><![CDATA[&#8230; with the players. So that Scooby-Doo- esque  wrestling farm league idea I mentioned in the previous Scion post, ya&#8230; about that. I mentioned the idea to some of the prospective players and a few of them had reservations about the theme of the game. Not because they hated the idea, just that we had <a href='http://undergopher.com/blog1/2011/04/28/no-plan-survives-contact/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2011/04/28/no-plan-survives-contact/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Children of the Gods: Scion Farm Leagues</title>
		<link>http://undergopher.com/blog1/2011/04/22/children-of-the-gods-scion-farm-leagues/</link>
		<comments>http://undergopher.com/blog1/2011/04/22/children-of-the-gods-scion-farm-leagues/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 08:00:52 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[Farm League]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Scion]]></category>
		<category><![CDATA[White Wolf]]></category>
		<category><![CDATA[Wrestling]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=1093</guid>
		<description><![CDATA[I&#8217;ve always been intrigued by Scion. I remember the first time I heard about the setting was at GenCon &#8217;07 (my second). Kbrighton and I were wandering through the dealer hall when we walked by the White Wolf booth when he went in. I, having never played or really been interested in their games, stood <a href='http://undergopher.com/blog1/2011/04/22/children-of-the-gods-scion-farm-leagues/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2011/04/22/children-of-the-gods-scion-farm-leagues/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Eberron Game House Rules</title>
		<link>http://undergopher.com/blog1/2011/01/26/eberron-game-house-rules/</link>
		<comments>http://undergopher.com/blog1/2011/01/26/eberron-game-house-rules/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 05:36:14 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[house rules]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=916</guid>
		<description><![CDATA[Wherein 8one6 posts the house rules document for the Eberron game he's intending to run.]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2011/01/26/eberron-game-house-rules/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Away with the gun&#8230;</title>
		<link>http://undergopher.com/blog1/2011/01/25/away-with-the-gun/</link>
		<comments>http://undergopher.com/blog1/2011/01/25/away-with-the-gun/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 22:53:23 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guns]]></category>
		<category><![CDATA[paizo]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=914</guid>
		<description><![CDATA[&#8230; or at least the gun as presented in the playtest document for Paizo&#8217;s Ultimate Combat. First, I&#8217;d like to address one thing found in the playtest document: &#8220;These rules are final and not open for playtest.&#8221; You can find that quote at the end of the first paragraph on page 6 of the playtest <a href='http://undergopher.com/blog1/2011/01/25/away-with-the-gun/'>[...]</a>]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2011/01/25/away-with-the-gun/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Damn Dirty Liar</title>
		<link>http://undergopher.com/blog1/2010/06/04/damn-dirty-liar/</link>
		<comments>http://undergopher.com/blog1/2010/06/04/damn-dirty-liar/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 16:51:46 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[design & development]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=411</guid>
		<description><![CDATA[Wherein I break my promise to post my d20 revision notes.]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2010/06/04/damn-dirty-liar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Now the Hard Part</title>
		<link>http://undergopher.com/blog1/2010/06/01/now-the-hard-part/</link>
		<comments>http://undergopher.com/blog1/2010/06/01/now-the-hard-part/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 20:58:34 +0000</pubDate>
		<dc:creator>8one6</dc:creator>
				<category><![CDATA[General Roleplaying]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[design & development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[house rules]]></category>
		<category><![CDATA[RPGs]]></category>

		<guid isPermaLink="false">http://undergopher.com/blog1/?p=407</guid>
		<description><![CDATA[Wherein I post about the problems of d20 and suggest nothing less than a complete rebuild could save it.]]></description>
		<wfw:commentRss>http://undergopher.com/blog1/2010/06/01/now-the-hard-part/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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